Lawrence & Bruce’s Puzzle Page 2
Here’s a little puzzle presented in the form of a dialogue between two characters. The characters are fictional, but the situation really did happen. If you can guess the solution before reading to the end, award yourself the corresponding points listed on the right. (First published July 2009) Bruce:How’s it going?Lawrence:*Sigh* Something’s gone wrong with the Ubuntu 9.04 install...
And Python isn’t that simple: I’ve seen Java people seriously...– Anonymous Register reader.
My attempt to recreate a certain well-known movie opening. The modelling was done in Blender. Everything was modelled to scale, which was a real pain, because it meant dealing with these tiny objects spread out in this huge space. Just as well I didn’t try tackling the whole Solar System…
Lawrence & Bruce’s Puzzle Page 1
Here’s a little puzzle presented in the form of a dialogue between two characters. The characters are fictional, but the situation really did happen. If you can guess the solution before reading to the end, award yourself the corresponding points listed on the right. (First published November 2006.) Bruce:What are you doing?Lawrence:I’m converting this SuSE Linux machine to use...
The Pros and Cons of Android Fragmentation →
charlesperkins: Ultimately, it’s not what the developers decide that matters, it’s what the users do. It is users that attract developers to a platform, not the other way round. We see this in the fact that Apple’s platform still has the edge in both apps and app developers, yet the customers are flocking in increasingly greater numbers to Android. When it comes down to it, the smart...
Sentient Monkey: Android and the myth of "open" →
swindsor: Earlier today, I tweeted : After working with IOS & Android, I can say it’s not about openness, it’s about building great tools for developers (and apple wins). I got a large response (some positive, some negative) and though this deserved a bit of exploration. A bit of background: I used… On the contrary, Android is different. The official source code may not be...
F + V = E + 2
Herewith some musings on mesh modelling, specifically on mathematical constraints that must apply. First of all, let me say I’m not really an artist, I’m more a techie programmer type with some grounding in science and maths. I’ve been reading lots of tutorials and discussions on the topology of modelling, whether to make all your meshes out of quads and avoid triangles or not, and this business...